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AUTODESK 3DS MAX 2020 ANIMATION

AUTODESK 3DS MAX 2020 ANIMATION

3ds Max is best known for its modeling and rendering tools. These strengths come into play in architecture, manufacturing, game development, industrial design, and motion graphics. There are dozens of features and techniques to master, from sculpting and texturing to lighting and rendering. 3ds Max 2017 Essential Training covers "Max" from the ground up, providing an overview of the entire package as well as essential skills that 3D artists need to create professional models and animations. 

Learn how to get around the 3ds Max interface and customize it to suit your production pipeline. Discover how to model different objects using splines, NURBS, polygons, subdivision surfaces, and tools such as Paint Deform. Then find out how to construct hierarchies, add cameras and lights to a scene, and animate with keyframes.


Topics include:

  • Introduction and project overview
  • Exploring 3ds Max's Time Configuration Panel
  • Setting keyframes in 3ds Max
  • Animation Layers, Transform Keys, and Default Tangent Types
  • Adding moving holds in 3ds Max
  • Editing keys on the Track Bar
  • The Curve Editor
  • Editing keys in the Curve Editor and f-curve interpolation types
  • Animating a seamless cycle in 3ds Max
  • Completing our cycle
  • Automating movement with expressions
  • Baking animation in 3ds Max
  • Optimizing animation data
  • Gimbal Lock and the Euler Filter
  • Animating objects along a path
  • Animating with constraints
  • Ghosting animated objects
  • Viewing and editing an object's Trajectory
  • Transferring animation with 3ds Max's Save and Load feature
  • Creating realistic crowd simulations with Populate
  • Creating real-time animated previews in 3ds Max

Kurs haqqında

  • Dərs saatı
    12 saat/ay
  • Sertifikat
    Bəli
  • Səviyyə
    Başlanğıc
  • Müddət
    6 ay
  • Fərdi
    350 ₼/ay
  • Qrup
    250 ₼/ay