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AUTODESK MAYA 2020 MODELING AND RENDERING

AUTODESK MAYA 2020 MODELING AND RENDERING

Get the essential course you need to create high-quality 3D models and animations in Maya 2017. This course covers the core Maya skills—modeling, texturing, rendering, and animation—within a real-world project-based workflow that translates equally well to film, motion graphics, and game design.

It starts with the basics of selecting and manipulating objects and organizing scenes, as you learn the interface and explore Maya's features. Trainer then takes you through polygonal modeling, creating and refining meshes, sculpting, and NURBS modeling. Once you understand modeling, Trainer will show how to create and apply materials to surfaces—adding color, texture, and reflectivity. Trainer üill then integrate cameras, lighting, and depth-of-field effects into the rendering process, using the built-in software renderer, v-ray, and the new Arnold for Maya renderer.

Topics include:

  • Getting familiar with the Maya interface
  • Configuring viewports and workspaces
  • Selecting and manipulating objects
  • Creating hierarchies and layers in scenes
  • Creating polygonal objects
  • Modeling and refining polygonal meshes
  • Working with subdivision surfaces
  • Sculpting a basic landscape
  • NURBs modeling
  • Projecting curves on surfaces
  • Creating and applying materials and textures
  • Adding lights and cameras to a scene
  • Adding depth of field and motion blur
  • Rendering

Kurs haqqında

  • Dərs saatı
    12 saat/ay
  • Sertifikat
    Bəli
  • Səviyyə
    Başlanğıc
  • Müddət
    3 ay
  • Fərdi
    250 ₼/ay
  • Qrup
    160 ₼/ay